- Armament:
- 2 Sutel Precision Line Large Pulse Lasers
- 1 Doombud LRM 20
- 2 Guided Technologies 2nd Gen Streak SRM 6s
- Manufacturer: Defiance Industries
- Location: Hesperus II
- Communications System: TharHes Juno 5R
- Targeting & Tracking System: TharHes Ares-9
- Overview:
An assault mech for the Lyran Commonwealth, the Baldur is a symbol of the battered nation's resurgence, as the god Baldur signified rebirth and growth in Norse mythology.
A deadly close range combat mech, the Baldur is a fine bodyguard unit for other Lyran mechs like the Salamander and the Fafnir.
- Capabilities:
The Baldur uses a great deal of cutting edge technology in its construction. A Pitban extra light engine frees up enough space for the mech's awesome weaponry, ranging from the twin large pulse lasers to the deadly streak racks to the LRM 20 launcher.
Four Lexington Lifters enable the Baldur to jump 120 meters, key to its ability to close in with enemies to bring the streak racks and the pulse lasers into action.
Heavily armored, and with CASE prtecting the vulnerable ammunition loads, the Lyrans are placing their hopes on the Baldur to defend them against the all extrenal agressors.
- Deployment
Baldurs have appeared in the Arcturan Guards and the Alliance Guard regiments. With the Lyran and Royal Guards back to full strength, it is now the turn of other LCAF units to receive the impressive bulk of the Lyran production lines.
Type/Model: |
Baldur BLD-4R |
Mass: |
80 tons |
Equipment: |
|
Crits |
Mass |
Internal Structure: |
122 pts Endo Steel |
14 |
4.00 |
(Endo Steel Loc: 1 HD, 4 LA, 3 RA, 2 CT, 2 LL, 2 RL) |
Engine: |
320 XL |
12 |
11.50 |
Walking MP: |
4 |
|
|
Running MP: |
6 |
|
|
Jumping MP: |
4 |
|
|
Heat Sinks: |
12 Double [24] |
0 |
2.00 |
Gyro: |
|
4 |
4.00 |
Cockpit, Life Support, Sensors: |
5 |
3.00 |
Actuators: |
L: Sh+UA+LA, R: Sh+UA+LA+H |
15 |
.00 |
Armor Factor: |
224 pts Standard |
0 |
14.00 |
|
|
Internal |
Armor |
|
|
Structure |
Value |
|
Head: |
3 |
9 |
|
Center Torso: |
25 |
37 |
|
Center Torso (Rear): |
|
10 |
|
L/R Side Torso: |
17 |
26/26 |
|
L/R Side Torso (Rear): |
|
8/8 |
|
L/R Arm: |
13 |
22/22 |
|
L/R Leg: |
17 |
28/28 |
Weapons & Equipment: |
Loc |
Heat |
Ammo |
Crits |
Mass |
1 Large Pulse Laser |
RA |
10 |
|
2 |
7.00 |
1 Large Pulse Laser |
LA |
10 |
|
2 |
7.00 |
1 LRM 20 |
RT |
6 |
12 |
7 |
12.00 |
(Ammo Loc: 2 LT) |
1 Streak SRM 6 |
RT |
4 |
30 |
4 |
6.50 |
(Ammo Loc: 2 LT) |
1 Streak SRM 6 |
LT |
4 |
|
2 |
4.50 |
CASE Equipment: |
LT |
|
|
1 |
.50 |
4 Standard Jump Jets: |
|
|
|
4 |
4.00 |
(Jump Jet Loc: 2 LT, 2 RT) |
TOTALS: |
|
34 |
|
72 |
80.00 |
Crits & Tons Left: |
|
|
|
6 |
.00 |
Calculated Factors: |
Total Cost: |
18,606,721 C-Bills |
Battle Value: |
1,512 |
Cost per BV: |
12,306.03 |
Weapon Value: |
2,017 / 1,782 (Ratio = 1.33 / 1.18) |
Damage Factors: |
SRDmg = 29; MRDmg = 15; LRDmg = 5 |
BattleForce2: |
MP: 4J, Armor/Structure: 6/3 |
|
Damage PB/M/L: 5/4/1, Overheat: 2 |
|
Class: MA, Point Value: 15 |
|
Specials: if |
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